apprillion

Privacy Policy

PurrMurr · Last updated: October 19, 2026

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On this page
  1. Who we are
  2. What stays on your phone
  3. Anonymous usage stats
  4. Game settings from our server
  5. Rewarded ads
  6. Purchases
  7. Notifications
  8. Services we use
  9. How long data is kept
  10. Your choices and rights
  11. Children
  12. Changes
  13. Contact
The short version
  • There's no account. Your cat, progress and settings live on your phone.
  • With your agreement, the game sends anonymous usage stats. There's no name, no advertising ID and nothing you type, and you can switch them off in Settings › Anonymous usage stats.
  • Ads only play when you tap one for a reward. You can turn personalised ads off in Settings.
  • We never sell your information.

1. Who we are

PurrMurr (the "Game") is made by Apprillion ("we", "us"). This policy explains what information the Game handles, why, and the choices you have. By playing, you agree to this policy and our Terms of Service.

2. What stays on your phone

You don't create an account, and we don't ask for your name, e-mail, phone number or photos. Your cats, boards, coins, items and settings are saved only on your device.

The Game creates two random codes on your phone: a Player ID (shown in Settings) and a Cat ID for each cat. They exist so our support can help you if you write to us. They are never sent to analytics or advertising services. A new Player ID is made if you reinstall or use Reset Game.

The name you give your cat stays on your phone too.

3. Anonymous usage stats

When you tick "I agree…" on the welcome screen and tap Play, the Game starts sending anonymous usage statistics through Google Analytics for Firebase. Nothing is sent before that. These numbers show us which parts of the Game are fun, where it gets too hard and how the in-game economy behaves.

What is sent:

What is never sent: your cat's name, your Player or Cat IDs, your advertising ID, anything you type, your contacts, or your precise location. Analytics is not used for advertising: ad storage, ad user data and ad personalisation signals are always set to "denied", Google signals are off, and the data isn't linked to Google Ads.

Switching it off: turn off Settings › Anonymous usage stats at any time. Collection stops right away, and the analytics data stored on your phone is deleted.

4. Game settings from our server

The Game downloads tuning values, such as how many mini game rounds you get a day, from Firebase Remote Config. To deliver them, Firebase uses a random installation ID. Sometimes we try two versions of a setting with different groups of players (Firebase A/B Testing) to see which one is more fun. Those tests use only the anonymous stats above.

5. Rewarded ads

PurrMurr has no pop-up or banner ads. A short video plays only when you tap an offer like "+5 items" or "x2 coins", and you get the reward when it ends.

These videos come from advertising partners through a mediation service (Unity LevelPlay, which works with networks such as Google AdMob, AppLovin, Meta Audience Network, Mintegral, Pangle and Unity Ads). When a video is shown, these partners may collect:

They use this to deliver ads, measure them and prevent fraud.

Your ad choices:

Each partner handles data under its own privacy policy.

6. Purchases

In-app purchases are optional and are processed by Google Play or the Apple App Store. We never see your payment details. We receive only what was bought, so the Game can deliver it, and the store's purchase receipt so it can be checked. We use RevenueCat for that check: it receives the receipt and a random customer ID created on your phone, not your name, payment card or advertising ID.

7. Notifications

If you allow notifications, the Game schedules reminders on your phone, for example "your cat is hungry" or "the box is full again". They're created on the device. We don't run a push server that knows who you are. You can turn them off in Settings › Notifications or in your phone's settings.

8. Services we use

ServiceWhat forPolicy
Google Analytics for FirebaseAnonymous usage stats (can be switched off)firebase.google.com/support/privacy
Firebase Remote Config, A/B TestingGame settings and testsfirebase.google.com/support/privacy
Firebase CrashlyticsCrash reports to fix bugs, if enabled in a future versionfirebase.google.com/support/privacy
Unity LevelPlay and its ad networksRewarded videos you choose to watchunity.com/legal/privacy-policy
RevenueCatChecking purchase receipts so purchases are delivered and can be restoredrevenuecat.com/privacy
Google Play / Apple App StoreDownloads and purchasesGoogle · Apple

How Google uses information from apps that use its services: policies.google.com/technologies/partner-sites.

9. How long data is kept

10. Your choices and rights

Depending on where you live (for example under the GDPR, UK GDPR or US state laws such as the CCPA), you may have the right to access, delete or correct your data, to object to processing, and to complain to your local data protection authority. Because we don't hold your name or account, the stats can't be traced back to you. Switching them off and resetting the Game removes what's on your phone. You can still write to us (see below) and we'll help however we can. Including your Player ID helps.

The legal basis for the anonymous stats is your agreement on the welcome screen together with our legitimate interest in improving the Game, and you can object at any time with the Settings switch. For personalised ads, it's your consent where the law requires it, and otherwise our legitimate interest in keeping the Game free, which you can object to with the Settings switch.

11. Children

PurrMurr is intended for players aged 13 and older. It isn't directed at children under 13, and we don't knowingly collect information from them. If you think a child under 13 has used the Game in a way that shared personal information, please contact us and we'll help remove it.

12. Changes

If we change this policy, for example when the Game gets new features, we'll update this page and the date at the top. Important changes will also be shown in the Game.

13. Contact

Questions or requests? Write to us at the developer e-mail address shown on PurrMurr's Google Play or App Store page. If it's about your game, please add your Player ID from Settings.

Apprillion · apprillion.com